ABOUT
Hello, this is my website and online portfolio. This website shows some of my work done over the last few projects.
Currently I am a Sr.Game Designer at Oddworld Inhabitants. Most recently I worked on Munch's Oddysee and Oddworld Stranger's Wrath.
Oddworld Stranger's Wrath:
Currently leading the game design team at Oddworld Inhabitants. Responsible for game design direction (with other team leads), new game pitches, design document, scheduling and management of the design team, and story.
Responsible for the production of various final game levels. These responsibilities included conceptualization, level layout, story direction, and scripting. Some of the types of scripting involved in these levels are controlling Npc behavior to set up various combat scenarios, executing complex action set pieces, scripting audio based on changing game conditions and in-game cinematics.
Used Macromedia Flash to design and implement the in-game menus in Stranger's Wrath. This involved producing the technical game design (for systems such as the store and player inventory), making final vector art, and scripting (using flash's action scripting language) the logic of most of the game's menus.
Credited as Co-Writer and Cinematics Art Director. Wrote and directed all the in-game cinematics as well as directed one of the three pre-rendered cut scenes that are in the game.
Contributed to the visual development of the game. This included providing art direction for real time environments and producing storyboards and animatics for cinematic sequences.
Full resume available on Request.